Players sit in a circle and takes turns to roll the dice and count as instructed. The worded die tells you whether to count on or back, and by ones or tens. The number die tells you how many numbers you need to count. Play starts at 100.
e.g.
Player 1 rolls "count on by tens" and "3", so they count "110, 120, 130".
Player 2 counts from 130. They roll "count back by ones" and "4", so they count "129, 128, 127, 126".
If you get to or below zero, restart at 100.
I have a roll call class called "Peer Numeracy", which involves a group of year 8 students who need help with numeracy working with year 10 students as mentors/leaders/tutors. We tried this game today in our first session for the year. They played in groups of 3 or 4 and the student leaders helped them mostly by remembering what number they were at, and providing guidance where it was needed to keep track of their counting.
The inserts could be varied to increase or decrease the difficulty for students as they develop their skills. For example:
- starting at 1000 and including counting on or back by hundreds
- include counting by twos or fives
- use for higher-level kids studying decimals by counting on or back by ones, tenths and hundredths
Does anyone else use these pocket cubes? What have you done with them?
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